Sunday, April 1, 2007

EON's Mission & Vision

Expanding EON's Mission & Vision


It is Time to Expand EON's Mission & Vision. We are in a strong growth phase and have during 2006 significantly expanded our operations in the area of Augmented Tele Presence (allows Mixed Reality Distance Communication) , Rich Media Publishing (launching during 2007 EonExperience world’s Largest Online Interactive 3D Experience Streaming Service & 3D Library) and Location Based Experiences ( launching the Experience & Discovery Center concept). Consequently our existing description is not sufficient anymore to describe us.




1. Mission: Purpose Statement what we do

EON’s purpose is to Effectively Transfer Knowledge with the use of Rich Computer Mediated Communication solutions generating Sensory (Visual, Audio & Touch) Exciting Interactive Experiences

Why
Effectively Transfer Knowledge, Visions and Imagination
What
Rich Computer Mediated Communication Solutions
How
Sensory (Visual, Audio & Touch) Exciting & Interactive Experience


2. Vision: Where you are headed

Alternative 1: EON’s Vision is to become a Global leader in Sensory (sight, hearing, touch) Based Computer Mediated Product Communication

3. EON description

Interactive 3D and Virtual Reality Software from EON Reality, Inc., the world's leading Interactive 3D Visual Experience Software Provider.
Or
Interactive 3D and Virtual Reality Software from EON Reality, Inc., the world's leading Interactive 3D Sensory (Visual, Audio & Touch) Experience Software Provider.

EON’s software tools and applications provide the ability to create realistic and authentic product experiences based on 3D visualization technology, which fosters a direct and intuitive interaction with real-world perspectives. By using EON software solutions companies can now enhance the Interactive Customer Experience to increase sales and marketing retention, effectively transfer knowledge, and decrease the cost of service, training and technical support. Many large corporations such as Suzuki, Siemens, John Deere, Atlas Copco, Toyota, Tetra Pak, Boeing, Bombardier, Intel, Peterbilt, Lexus, Hon, Samsung, Shimano, Audi, and Nokia are using EON's software solutions.


The global interactive 3D market trends are especially strong in EON’s new growth areas which drive the demand for Rich Media Publishing and Location Based Experiences. Here are a few trend highlights that create a perfect storm scenario for an upcoming 3D Tsunami:
• IBM, Google & Microsoft are betting their future on “a 3D internet” being the Web 3.0 on line (see right)
• The Game Industry is fueling and setting the consumers 3D expectations with new technologies (such as Nintendo Wii, Playstation 3)
• Companies, Academic Institutions and Consumers crave User generated experiences “a la YouTube” but in 3D and lack physical location based experience that matches their expectations ( 3D, Interactive & Immersive)
• Hollywood is moving to the next step, eager to Embrace the EON 3D Experience (Universal Studio, MGM etc)
• Amusement parks like Disney are in discussions with EON for four new different 3D application projects
• TelePresence is now becoming mainstream – Cisco, HP, IBM are all launching TelePresence solutions that need EON’s tele-immersion component
• Hospitality, Retail Malls & Gambling Industry are in discussion with EON to create halv dozen 10 MUSD Experience and Discovery Centers based on 3D experiences (MGM, Arizona EDC, ICTVR, EDB Singapore etc) and Global 1000: Boeing, DB, GE, Siemens are looking for 3D sponsoring such opportunities

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